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12 Des 2009

STRATEGIES FOR PES 2010

http://anfieldway.co.uk/wp-content/uploads/2009/08/PES-2010-Cover.jpg

   I write this article based on my personal experiences and sharing with my friends who is crazy WE / PES series. It must be understood that PES 2010 has characteristics of game play (to play) is different from the PES series before - before, though basicly all buttons and usefulness (almost) the same. In other words the good people (master) to play PES 2009, not necessarily him "directly" on expert can play PES 2010, before he actually play a lot (increasing experience) and understand how to play in this latest series PES (PES2010) .

        The most fundamental difference from the PES 2009 and PES 2010 PES 2010 is that the heavier (slower or less agile) movements due to castration or reduction of the original function in R2 PES 2009 this button to make "a player like messi and even players who are considered mediocre "can move swiftly to the accuracy extraordinary dribbling. But in PES 2010, the R2 is not less potent as in PES2009, the article when we hold the button (R2) is a player only once slowed down and not make more accurate dribblingnya. Can be assumed that the game play PES 2009 (previous series) is more tricky.


          In terms of player movement (when mendribbling), PES 2010 is more directional in its passing-passing, in terms of players (who carried the ball) moves in a rotation (could be spun accurately) 360 degrees, so the bait can be properly directed to all direction (remember! not to other players) and even capable of umpankan ball into an empty space correctly (using the manual pass, with rightstick / analog right), just more accurate than PES 2009 Perhaps this diskirpsi somewhat confusing for the lay reader.

More specifically this way, in PES 2009, when the players are mendribbling ball straight and then suddenly reverse direction button is pressed, then the player will be quickly reversed body (with luwesnya) (in line movement's march-like movement "THE RIGHT"), but in a different PES 2010, players can not directly "right back" but to rotation (spin slowly rather than turned) So in PES 2010 when we try to outwit your opponent gocek and with the direction keys (ie press the right oblique, left oblique combined with the R1 and R2 combined) can not be effective because of reduced function of this button and also reduced the ability of an opponent through head to head.

http://winningelevenblog.com/files/2009/08/pro_evolution_soccer_2010-xbox_360screens90pes2010_gc_madvsbar-700x393.jpg

Another factor that makes (PES 2010) players hard through (menggocek) barricade is reduced intelligence opponent players. Ability agility (agility = agility) and the response when losing the ball is very low even for CR9 caliber players, compared with PES 2009, we can menabrakan into defender and the ball past the opponent's sidelines, or in addition to the foot of an opposing player and the ball was out to pursue returned by the player who originally mendribbling ball, but in PES 2010 is hard to do (not effective) Another factor that is dominant in PES2010 difference is we can not carelessly pressing the X, because now there cancel feature X, which is if we press X twice quickly. PES 2009 is not like before, can press X rapidly and haphazardly + terarahpun direction and feedback created, it seems tiktak (fast feedback) can not be used as in PES 2009. Especially when the feed player (in PES2010) not in a good position (including pressing) the bait was weak and unfocused.

Can be concluded, the pattern of play in PES 2010 are "straight" (straight), diagonal and random patterns on PES 2009 has been changed by Konami as a developer, but this concept was intended in the pattern when one player "alone" trying meporakporandakan opponent's defense. But the great Konami forcing the user to more play as a team (teamwork), because there was no other way to play the expert level.
So the user said "Master" in PES 2010 is a user who can play in preparing tactical strategies and to apply well in the game and play as one solid unit, able to read and analyze situations quickly able to coordinate team conditions (in this more detailed tactics compared to PES 2009), so do not expect to play as individuals like in PES 2009 Hopefully the above review can pretty much answer the question why PES 2010 is more rigid or complaints why it is difficult paly games played So throw away the notion that with one or two players to destroy enemy defenses with ease. Here we are charged to the user who is smarter (in intelligence through the application of tactics), more precisely WAR STRATEGY ".


http://www.chip.co.id/wdmydrive/wp-content/uploads/2009/10/Game-Plan.jpg
Although not a "tricky" PES 2009, PES 2010 has a better quality of approaching reality, just like the concept of PES is always carried over this "EVOLUTION PRO FOOTBALL", ie the process of evolution soccer simulation ever approaching (moving dynamic) reality. Apart from all that, I will share experiences on the tips and tricks on PES 2010 (hopefully helpful):


1. Freekick (percentage goal = 99%):
Although this is a way of cheating (cheats), but so-so just info.
Here's how: select the kicker (kicker has earned above accurasi Freekick 80), then press the start button, then select the player settings, slide the kursormu be "assisted", which means let the CPU take over, look at the CPU score for you. After the goal, sliding back to its original kursormu (unassisted may or semi-assisted, according to your taste). Conditions must be fulfilled is the ideal distance of <30m (I recommend a closer look, because it is possible to feed the CPU is not shoot straight).
Freekick taker when it is a class player who has Del Piero specialisasi dead balls and the conditions (form) is good (or even on fire), goalnya percentage even reaches 99.9%.

2. Block or thwart opponent Freekick
In order against impossible to enter the ball through Freekick, rapid press box (press repeatedly with the rapid frequency), all the players in our posse will make the leap to banish the ball. In the opposite conditions obtain Freekick ideal distance, it's good posse plus (L1 + directions above). According to the analysis, "bug" that can get under (over the sidelines) bagar calf has improved, so the chances to zero to break through the wall like that then PES 2009.

3. Past the rows of obstacles defender (defender)
To get through the barricades (some players surrounded the enemy), do: press the forward 2x, mendribble players who are going to do a special move to under your opponent. This is effective when using a player who has exelent in mendribble stats. example: pato. Usually this match played by the user who likes to center attack.

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4. Scoring using a blunder keeper (one of "BUG" PES 2010)
Conditions that must fulfilled is when we do tend to be spontaneous attack (kind of counter attack, but not absolute), usually attacks that we have embarked from the center, watch as the players (us) who carried the ball started to get closer to about 1 / 4 of a point penalty box outer automatically goalkeeper future opponents will go a small way to run, when the goalkeeper is not on-position, then move (run) oblique to find loopholes and melesatkan goals, the goalkeeper will clearly do something stupid (blunders) by letting the ball into the net .

regardless of the context above, I usually score goals by walking into a goalpost oblique (must be in the opponent's penalty box), if our position on the right side then ran to the right, then hold the left analog (left stick) with a right oblique direction ( because the description I gave, I'm running kekanan) and then shoot, a very large percentage goalnya (usually when signed by the keeper bounced once and then enter or go it alone, sometimes mengkolong goalkeeper).
when formulated: hold left stick to the direction of oblique + Box.

5. Corner Kick
Some say if you have a corner kick goal 50:50 opportunities, but could be very large presentasenya if we know the tricks.
The first way is by providing accurate feedback even by pressing the X button (power try to gauge exactly the same as when you used to bait the stomach with the O button) this is done so that we can outwit your opponent by giving the opponent the assumption that we're giving feedback of the stomach, it is not. Then go on the feedback to the player who was in front of the goal mouth (before it takes one, two, a couple of feet) then quickly press box (can while you press the button to direct the ball toward the desired kesudut) for scoring.
Conclusion: corner taker to give feedback (X) to the player to player 2 and then continue the bait (X) and 3 players to as executor.
But remember! This can also do some bait (probably more than 3) and then wait for the players executor on the new-position shot.

The next way is to provide feedback stomach (classic):
slide the kicker position 1 / 3 to the inside, there are players waiting in the penalty box against getting a good position and then press O (powergauge = 1 / 2 less) and then after the ball is flying, press and hold the (outward) to give effect parabol, then press the rapid box + direction (according to position, and then navigate sundulannya).
Under certain conditions and certain players can put themselves in a way her body to maintain the position for the ball, well this is what I meant by waiting until the player's position meperoleh.

Sometimes there is a way corner kick like this:
kicker position slide out a little (relative), hold down the direction of the + O (to feed the stomach is not directed or random drift), effective for teams that have quality players who excel in the air duel of Terry. Do not forget to give directions when a header (can) the ball to the ball directed kegawang, use too rapid Box.

To thwart the above is how to corner one of the players put in front of goal (1 / 4 pole nearest opponent's kicker), this was done to mengkover opponent and give effect to pressing an opponent who could be heading even inaccurate.
How to thwart the corner which is horizontally fed mengkover (standing in front) vs. the position closest to the kicker opponent (usually standing near the pole nearest the outer edge of our goal).

6. Feed on the empty area
Very effective lure to players who have the ability to run fast (top speed + acceleration) of David Suazo.
In contrast to the feedback triangle can only pass a single player, so we use manual pass (analog: right stick).
How:
rigt stick bait with future (see the empty area) see timming, then the player closest to the ball (except the pitcher) will clash with defender sprints or even the opponent goalkeeper. This method can be applied in the middle of the field and the field, see sikon!

For the user who likes to play with style wings, put a defensive winger with low (set in the game plan) so that when the counter attack, these players can instantly respond to and win the position. Do I press L1 + right stick + direction where the intended area.

When you are very familiar, using the manual pass can be used as weapon.

7. Combination bait one - two (one-two pass)
Tip is what distinguishes between the master with an amateur, when already very experienced with the flow of the ball through the bait - the bait. When the game take advantage of regular feedback (X) + L1 while CB's lure to the SB, this is done to disrupt the opponent's defense because the concentration of CB is also moving forward, then DMF (or a midfielder as well), even if I have to do L1 + X to do all the bait. Every now and then do a one-two pass (L1 + X, when we can position the player press X or Triangle). To provide better
http://www.proevonews.co.uk/wp-content/uploads/pes2010_e3_1_small.jpg
color into our game, doing well (X + R2) to provide that is not monotonous movement of feed and can even follow a diagonal ball flight, can sometimes be passed back to our players feedback (that's the effect of X + R2). Combine well with the triangle button.  pass button used = L1 X, X, X R2, Triangle, L1 Triangle, Triangle R2. The point is to do a combination of playing the game with a pattern hard to read your opponent with the pass button L1 + X, L1 + X + X, (L1 + X) + (L1 + X), L1, X + Triangle, X R2 + R2 X, X R2 + Triangle, danseterusnya. (requires your creativity).  Additionally, penysunan strategies (tactics in the gameplan) is very influential in this type of game, so the effectiveness is also influenced by the application gameplan.

8. Penalty Kick 
Noteworthy is the way it was different to that in PES 2009.
How: check in training mode

9. Goal Distance (outside the penalty box) 
This may happen if the kicker had a good ability stats of Ronney, or maybe even anyone. In order goalnya percentage reaches 90%, how:
Run diagonally (hold button oblique) make sure it is there at least three steps (try no means of pressing the opponent), still hold the oblique direction and press box (powergauge = half, could be just a little), after bouncing the ball press R2 to give an accurate curve effect.
For the percentage of a larger goal, the ideal goal dijarak do, can not be done in the distance it is impossible for the goal (with consideration Stats = shoot power).

10. Meng-under goalkeeper (when dueling one on one) 
One of the surprising things of this PES 2010 for me is more easily broken even on the goalie-under (goal by passing the ball between the legs), and even blunders.
How to under-keeper is easy easy difficult (required timing and feeling, and instinct):
way: secrets

11. Goalkeepers Mengkartumerahkan opponent: 
The old way using the cancel kick: Box (gauge on) + X.
Another way: when faced with opponents goalkeeper throw the ball by using the manual pass (right stick) to the right or left, pokonya to hit the opponent's goalie of our players who were without the ball (timing needed).

12. To stop your opponent when he was a one-on-one (with the goalie) 
Here's how: see to it that our goalkeeper did not run blindly towards the opponent, rather than stop the ball, opposing players can easily read the movement of our goalie.
By way of pressing the L1 + Triangle is occasionally (remember! Not help it).

13. How to steal the ball from the opponent effectively 
Way: secrets
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14. How to thwart the opponents side of the field crossing
Paste tight opponent who brought the ball to run beside him, when run with the winger collided with a speed above the average, every now and then press R2 and X, remember to take it press X and not hit it without X.
Then when there is no indication to remove an opponent umpas crossing, berdirlah (run) in addition to or can add hold down X





 

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